Search found 188 matches

by seydg
May 09, 2014, 04:29:15 AM
Forum: The Blackboard
Topic: INFO - Welcome to Phobos
Replies: 61
Views: 4277

Re: TESTING: WELCOME

Whoa! At last I get to play this game again!
It's interesting all what happened after these years. I graduated from college and now have a job 8)
It's still thursday here, but I'll go ahead and try to try as much as I can this weekend.
Happy testing everyone! You can find me as Aaros Day
by seydg
June 14, 2013, 01:55:39 AM
Forum: The Blackboard
Topic: Teaser – The End is Nigh
Replies: 68
Views: 68380

Re: Teaser – The End is Nigh

Woohoo
Seems quite good.
Left me waiting for some more action.

But we're still here, hoping to get our hands on this game soon.

Keep up the good job!
by seydg
July 10, 2012, 12:34:20 AM
Forum: The Blackboard
Topic: Teaser - Classes II
Replies: 67
Views: 70773

Re: Teaser - Classes II

This is amazing. I'm definitely stuck between a Marksman and a Ranger. Most probably Ranger.
Though I didn't quite get the differences between a Wizard and a Sorcerer :(

The art in the tier diagram is simply awesome. Keep up!
by seydg
July 10, 2012, 12:26:41 AM
Forum: The Blackboard
Topic: Teaser - So, what's left?
Replies: 113
Views: 107247

Re: Teaser - So, what's left?

Wow, it's great to see so much progress, an finally light at the end of the tunnel :P
Keep the great work coming, it would be awesome to play this year and I'm sure it would be worth the wait all these years!
by seydg
April 30, 2010, 11:59:01 PM
Forum: The Blackboard
Topic: Survey: Houses
Replies: 38
Views: 48637

Re: Survey: Houses

1. I'd like to have storage rooms visible for people passing by, and a single room containing all my beds (something realistic, not just a big square with beds). 2. It would be good to have a counter for a shop as long as there is a special function that allows us to sell stuff, wether if we are th...
by seydg
March 18, 2010, 02:19:36 AM
Forum: The Blackboard
Topic: Forum changes and the newsletter
Replies: 31
Views: 40799

Re: Forum and Newsletter Announcement 17th of March

Good for the newsletter, but is the forum-hiding a stepback? Or how should I interpret this :O
by seydg
March 11, 2010, 05:37:06 AM
Forum: The Common Room
Topic: My journey across Timar Valley
Replies: 12
Views: 4958

Re: My journey across Timar Valley

please talk louder, scarlet fever (points right ear) !

cool rendering, btw.. wouldbe great to see somebuildings (at least rough blocks)
by seydg
January 17, 2010, 07:24:07 AM
Forum: The Common Room
Topic: Asking for any client
Replies: 16
Views: 7237

Re: Asking for any client

I liked the puppy duping idea better.
by seydg
December 03, 2009, 09:21:05 PM
Forum: The Counter
Topic: After level cap, all the players will be the same?
Replies: 43
Views: 23771

Re: After level cap, all the players will be the same?

Getting hp and mana with skilling is stupid idea. Thats just my opinion though. It may not be suited for Phobos, but it's not really stupid.. people who work out have more endurance in real life. I mean, if I make exercise, I'm more likely to stand more hits in a bar fight than some one who doesn't...
by seydg
December 01, 2009, 08:45:47 PM
Forum: The Counter
Topic: After level cap, all the players will be the same?
Replies: 43
Views: 23771

Re: After level cap, all the players will be the same?

I believe that if people are not huge fans of Level Cap, then this game will not be for them. I mean, the "market" to which this game is set is for role players. It's just like the happy meal; you can't get it without a toy. I guess this game won't come without the level cap, so it's up to us to pla...
by seydg
November 30, 2009, 11:25:02 PM
Forum: The Common Room
Topic: MyPhobos
Replies: 9
Views: 3796

Re: MyPhobos

Sounds pretty nice; I could cooperate with English -> Spanish Translations once it's released. Please let us know when it's ready for use or at least testing :)
by seydg
November 30, 2009, 11:23:41 PM
Forum: The Counter
Topic: After level cap, all the players will be the same?
Replies: 43
Views: 23771

Re: After level cap, all the players will be the same?

:P It's the path we chose. I'm glad. A partial solution to this would be launching two (or more) servers; one with a level cap, and one without level cap. Thus, role-players could choose the server they wish to role play on, most probably the level cap one (I'd do that), and the non role-players an...
by seydg
November 30, 2009, 12:30:55 AM
Forum: The Counter
Topic: After level cap, all the players will be the same?
Replies: 43
Views: 23771

Re: After level cap, all the players will be the same?

That will become boring to all players who have reached the level cap, that just can do quests That's supposed to not be boring, I mean, in a role-playing game, that's the main purpose of the game. As I believe, the level cap is set to balance stuff between the normal, casual players and the omg-I-...
by seydg
November 26, 2009, 11:20:15 PM
Forum: The Blackboard
Topic: Teaser - Graphical User Interface
Replies: 58
Views: 41352

Re: Teaser - Graphical User Interface

Oh I'd love to see a flying pink rainbow unicorn interface. Haha :P
by seydg
November 26, 2009, 12:36:03 AM
Forum: The Common Room
Topic: Its already time
Replies: 45
Views: 16177

Re: Its already time

Nordberg, for people who play slow, when they can, and just to enjoy every detail of the game, like you, me, and many others, this game could be out as it is now and last quite some months before boring.. but as you say, for people who in one week did almost everything that could be done (except, pe...