Search found 393 matches

by knight legend
June 02, 2019, 05:53:46 PM
Forum: The Blackboard
Topic: CHANGELOG - Legacy
Replies: 205
Views: 9366

Re: CHANGELOG [28th April 2018]

the project has died, its ok, we can move on with our lives now, maybe some of them got the experience needed to make video games for other companies, there is surely some talent here
by knight legend
April 18, 2018, 10:26:30 PM
Forum: The Blackboard
Topic: CHANGELOG - Legacy
Replies: 205
Views: 9366

Re: CHANGELOG [31st March 2018]

you did not give up, im amazed, how are things going guys?
by knight legend
July 23, 2016, 02:38:08 AM
Forum: The Common Room
Topic: Throwing weapons
Replies: 3
Views: 145

Re: Throwing weapons

would be cool if they could pull this off would make throwing combat much more interesting
by knight legend
July 20, 2016, 01:43:30 PM
Forum: The Blackboard
Topic: CHANGELOG - Legacy
Replies: 205
Views: 9366

Re: CHANGELOG [27th June 2016]

its alive

its good to know you guys havent given up yet
by knight legend
August 28, 2015, 05:23:43 PM
Forum: The Blackboard
Topic: Teaser - Classes II
Replies: 67
Views: 70773

Re: Teaser - Classes II

If the AI of the summons suck, the class sucks, thats the problem
by knight legend
August 03, 2015, 02:41:31 PM
Forum: The Counter
Topic: Npc greeting+big raids
Replies: 2
Views: 4727

Re: Npc greeting+big raids

to make more rpg atmosphere, lets greet npc not with HI, but with Good morning or good evening and when finished talking, say farewell, otherwise you cant start a new conversation with another npc. and big raids, where monsters spwan near a city and then run into it througt the gates and run around...
by knight legend
August 03, 2015, 02:39:50 PM
Forum: The Blackboard
Topic: CHANGELOG - Legacy
Replies: 205
Views: 9366

Re: CHANGELOG [14th March 2015]

i forgot "got", they got more stuff to do than to work on this game atleast on summer time
by knight legend
August 02, 2015, 04:58:08 PM
Forum: The Blackboard
Topic: CHANGELOG - Legacy
Replies: 205
Views: 9366

Re: CHANGELOG [14th March 2015]

i heard they were working to release the 3rd tear of classes this month or next month, but it is summer so i do have my doubts, and they got more stuff to do than work on this game, i believe
by knight legend
July 17, 2015, 10:36:17 PM
Forum: The Common Room
Topic: Heal Other spell.
Replies: 3
Views: 137

Re: Heal Other spell.

healing could be reduced to a flat 50 mana and heal for about 70 with the current stats that you have, or make it even heal more for the same mana since apprentice health is very low and he can be combo´ed quite fast, to make up for the mages low health heal could become very cost effective
by knight legend
July 17, 2015, 04:17:47 PM
Forum: The Blackboard
Topic: Teaser - Classes II
Replies: 67
Views: 70773

Re: Teaser - Classes II

with the current formulas i think im going knuight since ranged damage seems rather low, and its kinda hard to click on the targets with double shot and run away from them, and stronger enemies are usually really fast so you end up in melee combat, where you do less damage than melee warriors so, ev...
by knight legend
July 16, 2015, 03:00:19 PM
Forum: Screenshots and videos
Topic: Orc Legionnaires and a rare(?) dagger.
Replies: 2
Views: 409

Re: Orc Legionnaires and a rare(?) dagger.

it is better because of the double strike skill, and the defense of weapons seems to have quite a big impact on this game
by knight legend
July 16, 2015, 01:19:19 PM
Forum: The Common Room
Topic: Distance fighting discussion
Replies: 5
Views: 135

Re: Distance fighting discussion

my double shot damage has been scaling quite well against zombies, but against everything else it has been doing roughly the same damage, but the normal auto attacks damage hasn't increased much since the beginning, the only time i noticed decent damage increase was when i reached "throwing 20", sin...
by knight legend
July 15, 2015, 10:52:58 PM
Forum: The Common Room
Topic: Distance fighting discussion
Replies: 5
Views: 135

Re: Distance fighting discussion

knight legend, I barely understood what you said, but I can confirm what Celix said. We are currently making a few noticeable changes to how distance fighting works and testing it internally. You will be notified and asked to test it yourselves soon :) I wrote that on a hurry without much time, now...
by knight legend
July 15, 2015, 04:30:11 PM
Forum: The Common Room
Topic: Distance fighting discussion
Replies: 5
Views: 135

Distance fighting discussion

[MODERATOR NOTE: Post moved from public Counter to the testing Discussion forum ] As the games stand every ranged weapon has the same range, and the damage barely changes, this is due to a problem on the formula, plus high armor on enemies which is necessary because they health is rather low. To co...
by knight legend
July 13, 2015, 04:22:42 PM
Forum: The Common Room
Topic: Unofficial steam group
Replies: 8
Views: 363

Re: Unofficial steam group

i joined in, aswell