Search found 12 matches

by Cel
October 29, 2013, 08:01:52 PM
Forum: The Common Room
Topic: Can we get a map reset for the sake of the shops?
Replies: 5
Views: 564

Re: Can we get a map reset for the sake of the shops?

Yes Celix, the ability to craft arrows (or create them with a spell) would make a rather large difference. It seems Rob already has something in mind though. Thank you Rob, I appreciate your rapid response to this issue.
by Cel
October 29, 2013, 04:31:04 PM
Forum: The Common Room
Topic: Can we get a map reset for the sake of the shops?
Replies: 5
Views: 564

Re: Can we get a map reset for the sake of the shops?

UPDATE: I noticed there was a reset of the map. I was able to buy my bow. However, a bow is quite useless since the entire supply of arrows was immediately bought out. That's four days now where I can't buy arrows, which is extremely limiting my ability to play the game. It's also quite demotivating...
by Cel
October 29, 2013, 04:01:37 AM
Forum: The Common Room
Topic: Can we get a map reset for the sake of the shops?
Replies: 5
Views: 564

Can we get a map reset for the sake of the shops?

Maybe it's an extreme coincidence but it seems the archery shop has had the exact same supplies for at least four days. It would be great if we could get a reset (this should be happening daily considering quantities are limited) so I could buy some arrows and a new bow.
by Cel
October 24, 2013, 07:11:22 AM
Forum: The Blackboard
Topic: CHANGELOG - Legacy
Replies: 205
Views: 18675

Re: Changelog [Oct 23rd 2013]

Thank you for this info, please make this a regular thing! You should make a subforum and sticky all of the changelogs in chronological order. That way it's easy to find out what's changed lately, and it's organized for everyone to read.
by Cel
October 23, 2013, 05:28:46 PM
Forum: The Common Room
Topic: Expand The [Currently Available] Map?
Replies: 7
Views: 665

Expand The [Currently Available] Map?

There's already a list of known bugs for the starting area. How about while we wait for you guys to address these bugs, you open up more areas of the map so we can begin testing other parts of the game. That way once these bugs are fixed you don't have to wait for us to find more in other areas, bec...
by Cel
October 23, 2013, 12:22:54 AM
Forum: The Common Room
Topic: About archery.
Replies: 23
Views: 1808

Re: About archery.

Agent Green wrote:Keep in mind you are still just a page not a ninja ranger
Understood, but those who wish to become rangers/marksmen will be looking to work on their archery as soon as possible. It should be practical to do this without constantly wasting.
by Cel
October 23, 2013, 12:08:19 AM
Forum: The Common Room
Topic: Dual Wield working as intended?
Replies: 5
Views: 539

Re: Dual Wield working as intended?

Are there any plans already in the works to fix this? Also, what is the desired outcome? Faster attack speed?
by Cel
October 22, 2013, 10:30:03 PM
Forum: The Common Room
Topic: Dual Wield working as intended?
Replies: 5
Views: 539

Dual Wield working as intended?

So I noticed that it was possible to dual wield in Phobos. However, I didn't notice an increase in damage, attack speed or anything like that. Does dual wield offer any benefits and is this working as intended?
by Cel
October 22, 2013, 10:28:33 PM
Forum: The Common Room
Topic: About archery.
Replies: 23
Views: 1808

Re: About archery.

Same deal with archery. It is way too expensive/sacrificial for what you get in return.
by Cel
October 22, 2013, 03:25:34 AM
Forum: The Common Room
Topic: Server status
Replies: 35
Views: 2200

Re: Server status

There goes my last day off, back to work tomorrow. :no:
by Cel
October 22, 2013, 03:06:11 AM
Forum: The Common Room
Topic: Put here yours sugestions to the game!
Replies: 14
Views: 904

Re: Put here yours sugestions to the game!

No map! It ruins the immersion, I love the sense of adventure this game brings. Use trails and landmarks to find your way.
by Cel
October 19, 2013, 11:34:52 PM
Forum: The Blackboard
Topic: Survey: Houses
Replies: 38
Views: 50877

Re: Survey: Houses

1. One large room for display purposes on the first floor, several smaller rooms with beds on the second floor. 2. Ideally this would be a corner house with the front door on the main-street and a counter built into the wall parallel to the cross-street. 3. Balcony would be very cool, but I like wha...