Spells and emergency sustain for ranged classes.

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Posts: 17
Joined: December 28, 2011, 03:06:37 AM
Character: Sputnik
Clan: Hikers
Location: Rio de Janeiro, Brazil

April 12, 2018, 06:52:55 AM

Hi, I'm Cremutcho, a Marksman tester of level 27 and i'm worried about something. (Sorry my english, it's not my native language)

Everytime I go to a adventure, I make sure of fill all my supplys: potions, money, food and ammo. During a hunt I back to the nearest town at least with 20% of my supplys, avoiding the most creatures I can in the way back.

BUT, when I go to a unknowing area, discover some new creatures and secrets, most of the time I lost myself to the way back, without supplys it can be harder and lethal. With some time I can just stop in a safe place and wait my Life and Mana regen, food is not the problem. But when my arrows/bolts run out, man, it's desperate!!

So, we have "Quickshot", that's a good alternative when whe don't have ammo. But in a situation of escape or lure, it's not good enough. What about a cast spell or some crafting to make arrows? Even the most basic arrow, just to survive and run away in a impossible situation.
Posts: 71
Joined: October 28, 2012, 03:58:43 PM

April 12, 2018, 07:14:46 PM

Well this kinda is a problem when ur new.... after a while u learn ur way and maybe make a income so u can bring more ammo and stuff :)

BUT a conjure arrow/bolt spell is a nice idea!
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