Test Server Bug Reports

The latest news, updates and information on the ongoing development of Phobos.
Posts: 90
Joined: May 18, 2008, 05:17:34 PM
Character: None
Clan: None
Location: Slovenia

February 10, 2009, 11:00:33 PM

Nordberg wrote:Ofc it should be balanced?!

How funny would it be if there were 90% mages, 8% scouts and 2% pages!?
You didn't get my point.
Most people will play classes which they like and it doesn't matter if they are the best in game or not. I'm not saying to make a class SOOOO MUCH different/and stronger then other 2(or how many gonna be).
Things in life also don't turn the best always so if you are gonna play page for example,you might have some better things then a mage/scout. You might not be as strong as they are in the begining of your journey,it might take more time but you will rise,you will have a goal always infront of your eyes.
Would be good if developers change a bit of gameplay from time to time.
This should CONNECT with game story.
For example:
Phobos lost many,many good warriors in a battle againts rebels who are still fighting to be not over his dominion. Apprentices have lost some of their magic power and they are looking for volunteers to go and restore it.
In this case,there should be a quest , and developers(MYTH) should take aways some spell of a mage(apprentices-example some attack spell).
Quest should contain a RUNE stone for mages but they couldn't get a spell back,or they could RESTORE it with rune stone which they obtained on quest.

Game balancing could be done TROUGH the story,that's my point here.
It would be stupid to just import some new spells and shit like that without anything before.
Spells just come and go? Silly imo. MMORPG should contains this
Posts: 23
Joined: February 07, 2009, 06:43:36 PM
Character: Glown Mcry

February 11, 2009, 12:08:13 AM

took one ban of 12 hours in mine another one acc Glown
Mcry but already he
makes 46 hours and mine ban did not leave

Posts: 15
Joined: May 21, 2008, 10:56:25 PM
Character: Irvam

February 11, 2009, 02:07:52 AM

Sometimes when you attack a target the red ring around it disappears and my character keeps attacking it.
Posts: 142
Joined: August 05, 2008, 11:45:38 AM
Character: Remiel Angelfire
Clan: The Sanctum
Location: Canada, B.C

February 11, 2009, 09:05:31 AM

Graphics error of some sort. I have a really decent computer so I don't think it has something to do with my computer but I took a screeny of the error. (Don't know if someone already posted this or not)

Posts: 69
Joined: August 16, 2007, 06:03:15 PM
Character: Salih
Clan: Dwarfhood
Location: Poland

February 11, 2009, 03:30:18 PM

Found bug while changeing money. I clicked to take certain amount of golden coins, then canceled it and pushed "1" on the keyboard debug appeard. I've checked it 3 times, the effect was always the same.
Posts: 142
Joined: January 13, 2008, 03:37:31 PM
Character: Khoda
Location: Sweden

February 11, 2009, 04:11:21 PM

why not make the vocation quests hard team quests.. so people dont just pop up randomly in cordia but come in packs like a bunch of apprentices etc then a bunch of pages etc wud be fun
Posts: 3
Joined: February 07, 2009, 11:36:04 PM

February 11, 2009, 09:37:44 PM

Npc Tom doesnt want to work :confused: it says Wait a moment and no one has been talking with it before me.
Posts: 228
Joined: May 20, 2007, 11:36:15 AM
Character: Thunderboy
Clan: Akai'Zhar
Location: Brazil

February 11, 2009, 09:57:13 PM


i think it is a bug =s, also when i cast quick shot with 70 mp i lose all my 70 mp but it was supposed to waste just 35, and no i'm not double clicking.
Posts: 1090
Joined: February 26, 2007, 04:19:15 PM

February 12, 2009, 12:24:22 AM

00:21 Mad Toker: ok
00:22 Mad Toker: few things
00:22 Mad Toker: first of all
00:22 Mad Toker: when i logout, it doesnt "save" what food i ate
Posts: 1
Joined: February 12, 2009, 02:38:16 PM

February 12, 2009, 02:42:03 PM

Maybe is a minor bug... when you loot a Javelin or Throwing Knife and still in corpse and you loot at them it say the atk, but when you have it in your backpack and you look at them it doest say the atk...
Dah seter
Posts: 56
Joined: June 29, 2008, 01:47:24 AM
Character: Tides
Location: Sweden

February 12, 2009, 03:32:18 PM

If you split a pile of cash in your backpack while having a trade open, you will debug
Posts: 1090
Joined: February 26, 2007, 04:19:15 PM

February 12, 2009, 04:09:22 PM

16:08 Pun: Sometimes, when I am splitting items, the game closes with a c++ error
User avatar
Posts: 3600
Joined: March 30, 2006, 08:22:14 PM
Location: UK

February 12, 2009, 05:01:22 PM

Reported by Hell Buster:

When standing under certain wooden arches (found two) in the mines, you can't click to move. Positions: (417, 529, 9) and (409, 530, 9)
Posts: 1
Joined: February 12, 2009, 05:37:20 PM
Character: Crutex

February 12, 2009, 05:40:35 PM

Got a debug when i was trying to get tomatoes from a bush because my friend took them like ~1second before me, so I guess it tried to move tomatoes in my backpack while there were no more left.
Hope it's explained well and not posted already.
Posts: 1436
Joined: May 11, 2007, 01:48:46 PM
Character: Tales
Clan: The Dwarfhood
Location: The Loop Nut Tree of Erasan.

February 12, 2009, 08:39:11 PM

Thanks for reporting Erin.

9:36 Erin The Huntress: When i was trading whit marcus, i have pressed 1 instead enter, to buy
19:37 Erin The Huntress: then, a strange message comes to the screen
19:37 Erin The Huntress: and the computer doesnt answer to my commands
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