Rob's Diary - 10th June 2012

The latest news, updates and information on the ongoing development of Phobos.
kirvis
Tester
Posts: 99
Joined: November 05, 2009, 11:52:25 AM

June 18, 2012, 01:38:23 PM

Till wrote: Yes. You shouldn't be able to buy yourself an ingame advantage without having to put effort into the game itself.
Meh, imho those who put a lot (by typing a lot I mean it) effort and time into something they do (including gaming) should be able to make atleast a cent or two (by his choice, not everyone would be trying to earn cash off of phobos, and it works the same way with almost every profession or hobby). A good example would be diablo III - they have both, gold and real money auction houses, and as long as you play the game casually it's up to you if you want to either sell items for real money or in-game gold, and there are limits as well, such as the maximum amount of currency you can sell an item for.

What you said is practically the same as if I didn't know how to fix my car, I shouldn't be able to find a specialist to do it for me for a fee, and I could go on with many examples.

Don't get me wrong, I don't want phobos to be a snob machine where the rich people would be the best ones in the game, but it's going to cost you effort and time to monitor gold selling websites etc, and in the end it would go through anyway,

It's not that big of a deal, take zezenia as an example (maybe it's a bad example, I don't know), -
they don't have that many players, but at times there were peaks with 100 people online. And in my entire time lurking on forums (more than 2 years) I've only seen a couple of trades including real money, and maybe 1 case of selling something via in-game trade channel.
Zilvix
Tester
Posts: 52
Joined: February 19, 2010, 08:11:50 PM
Character: Zilvix
Location: Ohio

June 18, 2012, 11:28:41 PM

kirvis wrote:
Till wrote: Yes. You shouldn't be able to buy yourself an ingame advantage without having to put effort into the game itself.
Meh, imho those who put a lot (by typing a lot I mean it) effort and time into something they do (including gaming) should be able to make atleast a cent or two (by his choice, not everyone would be trying to earn cash off of phobos, and it works the same way with almost every profession or hobby). A good example would be diablo III - they have both, gold and real money auction houses, and as long as you play the game casually it's up to you if you want to either sell items for real money or in-game gold, and there are limits as well, such as the maximum amount of currency you can sell an item for.

What you said is practically the same as if I didn't know how to fix my car, I shouldn't be able to find a specialist to do it for me for a fee, and I could go on with many examples.

Don't get me wrong, I don't want phobos to be a snob machine where the rich people would be the best ones in the game, but it's going to cost you effort and time to monitor gold selling websites etc, and in the end it would go through anyway,

It's not that big of a deal, take zezenia as an example (maybe it's a bad example, I don't know), -
they don't have that many players, but at times there were peaks with 100 people online. And in my entire time lurking on forums (more than 2 years) I've only seen a couple of trades including real money, and maybe 1 case of selling something via in-game trade channel.
But when it comes to D3, the buying with real money doesn't have any effect on anybody but you. On an mmo you could just buy gear and kill people with it.
kirvis
Tester
Posts: 99
Joined: November 05, 2009, 11:52:25 AM

June 19, 2012, 05:27:28 PM

Zilvix wrote:
kirvis wrote:
Till wrote: Yes. You shouldn't be able to buy yourself an ingame advantage without having to put effort into the game itself.
Meh, imho those who put a lot (by typing a lot I mean it) effort and time into something they do (including gaming) should be able to make atleast a cent or two (by his choice, not everyone would be trying to earn cash off of phobos, and it works the same way with almost every profession or hobby). A good example would be diablo III - they have both, gold and real money auction houses, and as long as you play the game casually it's up to you if you want to either sell items for real money or in-game gold, and there are limits as well, such as the maximum amount of currency you can sell an item for.

What you said is practically the same as if I didn't know how to fix my car, I shouldn't be able to find a specialist to do it for me for a fee, and I could go on with many examples.

Don't get me wrong, I don't want phobos to be a snob machine where the rich people would be the best ones in the game, but it's going to cost you effort and time to monitor gold selling websites etc, and in the end it would go through anyway,

It's not that big of a deal, take zezenia as an example (maybe it's a bad example, I don't know), -
they don't have that many players, but at times there were peaks with 100 people online. And in my entire time lurking on forums (more than 2 years) I've only seen a couple of trades including real money, and maybe 1 case of selling something via in-game trade channel.
But when it comes to D3, the buying with real money doesn't have any effect on anybody but you. On an mmo you could just buy gear and kill people with it.
There will be a pvp update in D3 as well.
User avatar
Rob
Administrator
Posts: 3582
Joined: March 30, 2006, 08:22:14 PM
Location: UK

June 19, 2012, 06:35:58 PM

My understanding of the Diablo PvP system is that it will be arena-based. That's very different to Phobos, where you'll will be able to PvP in most locations and affect other players' gaming experience at any time. Because of the small size of Zezenia's community, that is also probably not a fair comparison.

Plenty of MMORPGs do use cash shops and allow trades for real-life items. But in Phobos: players who want an advantage over other players will need to play Phobos in order to get that advantage.
Sir Vitor
Tester
Posts: 393
Joined: August 12, 2007, 04:58:46 AM
Character: Sir Vitor
Location: Brazil
Contact:

June 19, 2012, 11:32:45 PM

IMO, what you should look for, is an way of selling some extre feature that doesnt really give any advantage over other players ( or maybe a very tiny advantage ), but at the same is very attractive.
This is extremely hard to achieve, but as a great example, there is League of Legends.
It is just amazing by how they make shit load of money by selling SKINS !
Skins are nothing more than a different model and splash art of the character you play. Still, A LOT of people buy it, just because the artists are good and it is beautiful.

So, in the end, League of Legends makes A LOT of money only from those things, and there is absolutely NO AFFECT in the gameplay. So even if you never spent any dollar in the game, you will still be totally even in the game with someone who could have spent 3000000000 dollars...

The key is putting hell a lot of effort into those extra features, so that even not giving advantages, it is still attractive to have.
( an very similiar example of this could be extra outfits )

BTW, Tibia was someway like this back in the days. Not totally, there was still that bonus premium area etc, but I remember what made me feel more about buying premium account were the nice oufits and being able to login without waiting...
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Tazmanian
Traveller
Posts: 118
Joined: February 16, 2012, 08:41:56 PM
Character: Everlast
Location: Sweden, Helsingborg
Contact:

June 20, 2012, 09:06:48 AM

Sir Vitor wrote:IMO, what you should look for, is an way of selling some extre feature that doesnt really give any advantage over other players ( or maybe a very tiny advantage ), but at the same is very attractive.
This is extremely hard to achieve, but as a great example, there is League of Legends.
It is just amazing by how they make shit load of money by selling SKINS !
Skins are nothing more than a different model and splash art of the character you play. Still, A LOT of people buy it, just because the artists are good and it is beautiful.

So, in the end, League of Legends makes A LOT of money only from those things, and there is absolutely NO AFFECT in the gameplay. So even if you never spent any dollar in the game, you will still be totally even in the game with someone who could have spent 3000000000 dollars...

The key is putting hell a lot of effort into those extra features, so that even not giving advantages, it is still attractive to have.
( an very similiar example of this could be extra outfits )

BTW, Tibia was someway like this back in the days. Not totally, there was still that bonus premium area etc, but I remember what made me feel more about buying premium account were the nice oufits and being able to login without waiting...

+10!

i used to buy premium for the freaking waiting list!!! :P
was glad cause i could login at any time and my brother could not xD
Agent Green
Tester
Posts: 967
Joined: June 10, 2008, 08:55:09 PM
Character: Agent Green
Clan: Order of the Beetle
Location: England

June 20, 2012, 01:25:00 PM

You obviously havent tried out their new 'preview servers' 600+ waiting list premium only.

Good stance on cheaters :yes:
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