We have mentioned before how the map, quests and NPCs in Phobos are all based upon the history and lore of the world. However that is not the end of the story. This is because in Phobos, the world will be a ‘dynamic world’. What this means is that over time, the world will change. Changes will usually be made gradually through regular updates. These changes may be unavoidable from a player's perspective - the will of the Gods, if you like - but in many cases the end result will depend on the actions of players. Allowing players to influence how events turn out is going to be a major part of game content.
As years pass, you will find that the merchant NPCs that you know so well will be replaced by their sons and daughters. New settlements may be built in safe and prosperous areas or around strong guildhalls. Wars may bring fire to the world, shatter cities and force empires to their knees. The Gods may one day be generous and benevolent, but maddened and furious the next. Brave new worlds shall be born. But fragile old ones shall die.
A quiet lodge in Firlow is taken over by a group of orcs.
P.S. This teaser has been a long time coming. But expect the next one within the next 2-3 weeks