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 Faster Mana Regen 
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Joined: January 27, 2008, 10:31:40 PM
Posts: 1
Post Faster Mana Regen
Now, seeing as I have played both world of warcraft and tibia, I have realised wow has thought alot more on their game.

On tibia you can eat food and after a short period of time you can realise your health is going up. If you look again you can also see your mana.

On Wow you can drink and it goes up alot faster (depending on level)

I'm not suggesting that you should make the food time longer I am suggesting that you should make it quicker and less. So say i have 100 hp/100 mp and i have initial health of 200 and mana of 200. I don't wanna waste my time waiting for my mana. I want to drink a drink and watch it go up like i dno.. 10 mana every 2 seconds? I also think you should have different ammounts for different things. Says u have a vial of holy water. Should do a certain ammount (ex: 20 mps) and you have vial of blessed holy water which does (ex: 35 mps).

I hope you understand my point

January 29, 2008, 07:43:38 AM

Joined: May 15, 2007, 08:39:27 PM
Posts: 1679
Location: Oslo, Norway
Post Re: Faster Mana Regen
Keep in mind that this is the first village you get to when you begin your adventure in Erasan. We'll find the best solutions, together with the community :yes:

A dozen, a gross, and a score,
plus three times the square root of four,
divided by seven,
plus five times eleven,
equals nine squared and not a bit more.

January 29, 2008, 11:28:40 AM
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Joined: April 19, 2007, 06:54:42 PM
Posts: 3563
Location: Germany
Character: Till
Post Re: Faster Mana Regen
Using such a regen-system requires a whole new balance within the hp/mp system (spell costs, damage, etc.).

I'd suggest a regen-velocity depending on how much or what you ate.

"Enthusiasm molds greater adepts than pure diligence ever could."
- Katja Vogt

January 29, 2008, 02:28:46 PM
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Joined: March 30, 2006, 08:22:14 PM
Posts: 3565
Location: UK
Post Re: Faster Mana Regen
I agree that mana regeneration should be quicker, as instant spells/feats will be the main form of attack (spell scrolls would usually not be relied on). However there are still plenty of things which must be done before any changes to regeneration rates, to make sure we get it right (classes for instance).

Btw, fiddling with costs/damages is not a problem, they will have to be balanced properly once we have a more complete selection of spells~ anyhow...


January 29, 2008, 07:47:35 PM

Joined: January 28, 2008, 08:35:09 PM
Posts: 155
Location: Brazil
Post Re: Faster Mana Regen
I believe that the regeneration could it be like in Tibia, or faster(i've never player but looking the mana costs now)

January 29, 2008, 11:18:33 PM
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