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 Teaser - Classes II 
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Joined: February 02, 2013, 03:54:21 AM
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Post Re: Teaser - Classes II
:o Awesome!

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March 05, 2013, 02:40:23 AM
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Post Re: Teaser - Classes II
wow :twisted:


September 25, 2013, 10:18:39 PM
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Joined: July 21, 2009, 08:05:33 AM
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Post Re: Teaser - Classes II
One question, is there gonna be some kind of dual class system?
That would increase the number of classes to 64 or 58 if you cant be Knight/Knight, Rogue/Rogue, etc...


September 25, 2013, 10:51:40 PM
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Joined: August 05, 2008, 11:45:38 AM
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Post Re: Teaser - Classes II
So is there a difference if you go from page to cleric or apprentice to cleric? Same goes for the other class that crosses over?


October 04, 2013, 05:06:30 PM
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Post Re: Teaser - Classes II
Elitedeath wrote:
So is there a difference if you go from page to cleric or apprentice to cleric? Same goes for the other class that crosses over?


Im sure everything will be explained in-game, will be more fun to experience it.


October 04, 2013, 08:45:41 PM
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The Old Dwarf
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Post Re: Teaser - Classes II
Elitedeath wrote:
So is there a difference if you go from page to cleric or apprentice to cleric? Same goes for the other class that crosses over?


Only in the sense that you would have trained different skills as page and apprentice, and thus a different startingpoint in the new class.


October 04, 2013, 08:51:44 PM
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Post Re: Teaser - Classes II
Torbjørn wrote:
Elitedeath wrote:
So is there a difference if you go from page to cleric or apprentice to cleric? Same goes for the other class that crosses over?


Only in the sense that you would have trained different skills as page and apprentice, and thus a different startingpoint in the new class.

Sounds like the class system is flexible enough. If it weren't for that then having those second tier classes would be useless.

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October 04, 2013, 08:54:06 PM
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Post Re: Teaser - Classes II
Sounds really nice as they are. :)


March 13, 2014, 06:39:40 AM
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Post Re: Teaser - Classes II
What level for second class?


April 01, 2014, 07:14:30 AM
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Post Re: Teaser - Classes II
very interesting news. I like your topic.

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May 10, 2014, 08:36:34 AM
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Post Re: Teaser - Classes II
knight legend wrote:
One question, is there gonna be some kind of dual class system?
That would increase the number of classes to 64 or 58 if you cant be Knight/Knight, Rogue/Rogue, etc...


where in the world you get 58 classes combined?

sre you counting the page/apprentice. ranger and cleric?

8 base classes

7 possible options to combine

you get 28 (45? if you count the page/apprentice) possible combinations in total (without repeat class, knight-knight, sorcerer-sorcerer..etc)


or simply take the basis of 4 classes
tank, archer, healer, and DPS

and make only classes from the simple combos

{knight,archer} = knight

{knight,healer} = cleric

{knight,sorcerer} = paladin

{archer,healer} = Ranger

{archer,sorcerer} = Hunter/Assassin

{healer,sorcerer} = Wizard

(that combo of classes can make versatility in teamplay having no problem with having many tanks or lack of healers, because the duality of the classes, the knight can shoot because is half archer, the ranger can heal instead of attack.. etc)

edit: i checked possible things that can make you being right, i didn't take in account the order of the factors, maybe you have counted it making you right

knight + cleric = paladin

cleric + knight = monk

maybe you mean that, but in my viewpoint that makes no sense in the case, but at aleast you are right, maybe that can make you more useful in your main class thant the other

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May 12, 2014, 12:42:50 PM
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Post Re: Teaser - Classes II
Definitely going for the cleric!


May 26, 2014, 08:38:15 PM
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Post Re: Teaser - Classes II
Knight for moneymaker
Shaman and Wizard playing as main character

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May 31, 2014, 01:32:05 AM
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Post Re: Teaser - Classes II
I like your topic.

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December 04, 2014, 03:34:43 AM
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Post Re: Teaser - Classes II
Exellent topic.. Knight is money maker !

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December 04, 2014, 04:04:30 AM
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