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 Teaser - The Dynamic World 
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Traveller

Joined: January 21, 2011, 01:54:53 AM
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Post Re: Teaser - The Dynamic World
Isn't that too much work? Assuming the players always lose, you'll have to rebuild the city every time a invasion occurs, right?


June 29, 2012, 04:45:10 PM
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Post Re: Teaser - The Dynamic World
What about NPCs ask for wood and stone to rebuild their house and city?

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June 29, 2012, 06:21:08 PM
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Joined: August 12, 2007, 04:58:46 AM
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Post Re: Teaser - The Dynamic World
Pretty amazing. But as Deathwish said, I'm seeing this as tons and tons of work for you to be done... haha

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June 29, 2012, 08:42:19 PM
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Post Re: Teaser - The Dynamic World
How will be the transition from normal buildings to their destroyed state?


June 29, 2012, 10:05:05 PM
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Post Re: Teaser - The Dynamic World
Deathwish wrote:
Isn't that too much work? Assuming the players always lose, you'll have to rebuild the city every time a invasion occurs, right?
If you always lose, then you're going to run out of cities pretty quick. So I suggest that you don't lose ;) But cities won't be constantly under attack anyway. Invasions which threaten a city will only happen from time-to-time. And we HOPE that players will be able to fight most of them off.

If players do find a way to rebuild a destroyed city, then the area won't be fully re-mapped anyway. Rather I'll use the original non-destroyed city and make changes to that (e.g. some buildings will be changed, a few ruins left as a reminder, etc).

knight legend wrote:
How will be the transition from normal buildings to their destroyed state?
There will be no transition graphics from normal to destroyed state at release, if that's what you meant.

What we will probably do is have a period of time (e.g. 2 weeks) in which players need to re-capture the city before it is lost completely and turned into ruins. But the exact details of destroyed cities still needs to be decided. So feel free to make suggestions on that.


June 29, 2012, 11:17:33 PM
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Post Re: Teaser - The Dynamic World
Phobos looks promising and that feature is surely a very cool one. :twisted:

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June 30, 2012, 02:47:19 AM
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Joined: February 16, 2012, 08:41:56 PM
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Post Re: Teaser - The Dynamic World
What about players building own houses where ever, e.x some forest. need wood, stone etc etc and needs to wait like 1-2 week until its done haha :P

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June 30, 2012, 09:10:57 AM
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Post Re: Teaser - The Dynamic World
have a question about orc on second floor he is new creature or is new orc hunter?

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June 30, 2012, 11:47:26 AM
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Post Re: Teaser - The Dynamic World
The trunk of the trees changed when they lost the leaves. Bad!

However, I really liked the new sprites of the Orcs. Good!

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June 30, 2012, 06:58:21 PM
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Post Re: Teaser - The Dynamic World
havy wrote:
have a question about orc on second floor he is new creature or is new orc hunter?
The creature on the second floor is indeed a new creature: orc bowman.
Tazmanian wrote:
What about players building own houses where ever, e.x some forest. need wood, stone etc etc and needs to wait like 1-2 week until its done haha :P
Players will never be able to build houses just anywhere, that would cause too many problems and be too open to abuse. Player-designed houses may be an option in the future, but we would have to restrict what players can do with that to prevent ugly, stupid, bugged houses being built.
Socera boladaum wrote:
The trunk of the trees changed when they lost the leaves. Bad!
[...]
We'll look to fix those problems later on :p


June 30, 2012, 07:25:57 PM
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Post Re: Teaser - The Dynamic World
Great teaser and idea!


June 30, 2012, 09:07:44 PM
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Post Re: Teaser - The Dynamic World
Thx for answering though Rob! ;)

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June 30, 2012, 09:22:20 PM
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Post Re: Teaser - The Dynamic World
when the game comes out it will be the first game with 45º prespective with this kind of dynamic events


June 30, 2012, 10:25:04 PM
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Post Re: Teaser - The Dynamic World
Rob wrote:
Aha, well that will be up for the Gods to decide ;) But in general, new servers will use an old server as a template.


You guys confirmed that we will be able to log on to any server at any point (Which I hate btw)? So all the servers has to be the same, right?


July 01, 2012, 05:49:22 PM
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Post Re: Teaser - The Dynamic World
Nordberg wrote:
You guys confirmed that we will be able to log on to any server at any point (Which I hate btw)? So all the servers has to be the same, right?
Whether it is possible to log on to any server at any time is actually still a matter of internal discussions.


July 01, 2012, 06:29:04 PM
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